As for accessories, anything that increases your crit damage or attack speed will work well with this build; do not use anything that increases your attack damage or skill power as these quickly become 'diluted' at higher levels, nor should you use anything that increases your crit chance since this should eventually be 100% from your skill alone once you're at a high enough level. Another use of this is mitigation for targets who are susceptible to knockdown. Fight your way through to the very back room, which contains a skull, sitting on the table. Let's talk about the Battlemage. This application complies with US Copyright law guidelines of "fair use". 3. Arena, final boss, quest, beating goblins, you name it, this build got tools for it, and most of all, it is fun to play. The Scourging Inferno (Staff)- Best staff as far as I know, Robes of the Shadowmancer (Armor)- Best mage armor, good thing they also help with Instant Cooldown. The passives aim to enhance your damages, and the 5% life leech from witch is largely sufficient to keep you healed. Faster attack speed, Crits proc less, Skills cooldown slower. Note: With fist weapons, you'll have so many opportunities to trigger Impending Doom that Premeditate becomes irrelevant. This is the build I used to defeat Morduin/the king at level 30 Changing elements resets Mana Strike's cooldown. (10 sec cooldown), Your target is seized by an arcane force, pulling them into melee range and briefly stunning them in the process. As tedious as that sounds, it is almost your only option. Wandering plague is the best poison, it has infinite duration and hops onto to a new enemies once the current host dies. Twin Disciplines: (Battlemage) Your physical attacks have a 10% chance to grant your next magic attack 100% chance to critically strike. chance (Impending Doom), or if using Thungering can be used for stun. Savage Pounce (Barbarian) - With yet another rush attack, you'll always have a way to instantly escape dangerous attacks and narrow the gap to those pesky ranged enemies. This works alongside Defend so you need not to worry if you think that this will not deal damage. The most important thing is to NEVER activate last stand twice. Impending Doom: (Ninja) Each time you crit, your cooldowns are reduced by 1 second. Thanks to a deep and flexible skill set, your hero can learn traits, abilities, and special moves from a huge range of different warriors - and then mix them up for a completely personalised skill sheet. (25 sec cooldown), Grants a mystical shield which absorbs damage equal to 5x your spell power. I use the devil staff or any legendary axes or daggers, the cowl of the red fang and ghost stone with time lost urn (+10% dodge/crit). As soon as the stun wears off, use Intimidate and then Divine Hammer. Premediate is very useful in small areas like in the Coliseum because it lets you use Blade Rush/Twin Strike twice in a row (both of those skills are much more powerful than Savage Pounce), Frenzy (Barbarian) - CD reduction and attack speed buff, Optional: Power Infusion (Paladin) - Damage buff, Lethality (Ninja) - Increased crit damage by 50%, Cowl of the Red Fang - 5% crit and 50% crit damage, Howling Sickle- 15% crit and 30% crit damage, Choose female, red hair, name her Amelia, and equip a sword. Might not be worth the Passive slot, but it's hard to judge how effective this is. Sign me up. This has a lot of built in sustain and control. Keep in mind however, that this setup can be adjusted for the situation, such as with the "Premeditate" skill, "Death Wish" passive or "Chocker of the Red Feast" accessory. Here are some tips and tactics to help you get the most enjoyment out of this great game. (10 sec cooldown), Requires Flame, Arctic or Thundering Weapon active, and behaves differently with each. In Battleheart Legacy, you never need to restrict yourself to one of type RPG class.. Passive skills can either give you a bump where you need it (defense, damage, etc), or completely change your tactics (equip giant weapons, deal extra damage at low HP). Blade Rush - This is extremely good. This should give you enough time to use Fire Weapon and damage multiple enemies. From an anonymous contributor: If you have troubles getting past a "The data you entered in cell XX violates the data validation rules set on this cell. This is a build suited for NG with all active and passive skills mentioned below are unlocked from their respective classes. Student of the Mind (Wizard) - 15% cooldown reduction. After each wave of enemies, use this skill, there should be a brief period where you are out of combat. Student of the Mind (Wizard) [optional]: Makes it easier to keep Revenge (and boosts) up at all times. In the arena radiance will be your main damage spell, easily doing over 1000 damage per cast to each enemy on the screen at level 30. Soul Mass serves as the main single-target damaging skill, note that Soul Mass will attack your target enemy, not the nearest one. *Always remember to activate it when it is off cooldown. Calamity is self-explanatory, the damage dealt with it is almost the same as Soul Mass, but at 1X Cooldown Speed, Calamity has 24 seconds cooldown, while Soul Mass only has 12. Withering (Necromancer)- It's at about this point while writing this guide I realized this build is probably far from perfect, and lots of these abilities I could likely replace. 0:00 / 5:50 BattleHeart: Legacy - How To Beat The Final Boss InfinityBladeFans 6.58K subscribers Subscribe 29K views 8 years ago Like if you enjoyed! Explore Everything! Power Attack (Knight) - You can never go wrong with the classics. 50% crit chance + your passives and equip, you will be landing crits 96% of the time. Here's a tip, try to shove a bit of life drain or use Holy Word to compensate for no health regeneration. If low on health use holy word & Aura of Light. 1. I usually quit at wave 20 or so to farm for legendary items which is not much of a challenge with the build. seeing as the counterstrike skill still lets you dodge the attack, and it attacks as well. And its just plain fun. With +50% cooldown, your premeditate cooldown is now 10 seconds, the exact duration of your invulnerability, meaning you can recast premeditate and last stand to be permanently invulnerable. So go to the capital city, find the Royal Guard barracks, and head inside. Shield Training (Knight) - If you're a knight, you obviously need a shield. In addition to the starting classes available at the beginning of the game, there are some classes that you will have to explore to find - like the Ninja, Bard, Necromancer, and Monk. Mika Mobile. Are you looking for a collection of the best guide and tips for Battleheart Legacy? Don't use multiple/all of them at once. Frenzy (Barbarian) [optional]: The cooldown speed increase is great, and the attack speed increase helps trigger Impending Doom more often. Honestly, as long as the build can still physically function, gear is entirely up to you. I started my character going full bard until I got Generalist (which if you equip it once you're in the academy, all skill requirements for other classes re reduced by 30%. Don't underestimate the passives. It is more of an action RPG. ?", which you will find a ninja being chased by three guards. Battleheart Legacy is a reimagining of the original Battleheart. Moreover, the 10% instant cooldown is totally useless with this build and cowl has a better defense. You may need to do new game + to fully utilize this build to its max potential (JK you don't, you should be able to make this build by around lvl 27 or so). AppSpy - iOS game news and video reviews. A little kiting is required for higher Colosseum waves but overall, it is fun and challenging to play. Has dmg and crit passive mod's. The build can be completed by 27. Battleheart Legacy+ is a role-playing game (RPG) i Positive Role Models You can customize your character, and you're gener Diverse Representations You can play as a male or female, and change your Ease of Play The game is easy to control with your fingertips o Violence & Scariness Battleheart Legacy+ is heavily based on violence, Always have Teleport on. There is alot of personal preference tied up in trinket slots. You will be invulnerable to all damage for 10 seconds thanks to Favored Soul (8*1.25). Gives you damage bonus equal to half your endurance and halves negative buff durations. This build has no sustain so finishing fights quickly and cleanly will help save health potions. Wandering Plague is great for the big stuff or boss fights. - Cowl Of The Red Fang (crit damage/chance increase), - Apollo Strike (main source of damage, it also pushes away and knocks down anything that survives), - Song Of Inspiration (rapid recharge, allows for consecutive Apollo Strikes and resets the cooldown on other buffs), - Holy Word (needs "Word Of Retribution", provides damage increase), - Victory Banner (damage increase, crit chance increase), - Blood Magic (skill damage increase, crit chance increase), - Flame Weapon (damage increase, crit chance increase), - Word Of Retribution (requires "Holy Word", provides damage increase). Remember to copy your save file before you go crazy and kill all trainers for fun. Armor - White Ninja Gi (22 armor, +6% attack/movement speed) or Garb of the west wind (25 armor, +4% dodge). Divine Hammer (Paladin) - It's powerful, aoe damage is useful at any level, Whirlwind (Barbarian) - Hitting multiple enemies at once helps A LOT with crowd control, Power Infusion (Paladin) - The bonus damage is great for dealing masses of damage and taking down enemies, Intimidate (Knight) - Stuns your target and sends everyone else into panic!!! -25 Endurance to use the legendary heavy armor (Mor'Doth Doomplate). ", try expanding the sheet (little button at the top right of it), select the AI5:AI16 range and change the format to plain text. Soul Mass deals high damage IF you can make all the malevolent spirits to attack just one enemy. Wouldn't cut this. It is easy to play, but quite difficult to master. Lullaby (Bard) - sleeps every enemy on the screen, allows you to stealth + blade rush even if the battle has started. Very potent on colosseum. You'll need strength and intelligence to learn such alchemy. Shield Training (Knight) - allows you access to Defend, Shield Wall and Shield Rush, granted you have a shield equipped. The classic mobile RPG, now available on Steam! Robe of the Shadowmancer gives you 10% chance to instant cooldown, which is super useful, Mor'doth Doomplate allows you to forego shield and frees up a passive slot. No stat requirements. These guide & skill tree & tips will help you to complete your adventure and to beat bosses. - Hidden Characters. Use Mana strike. Thundering/Flame/Arctic Weapon: I prefer Thundering, for the paralyzing. Power Infusion: A strong buff spell, always use this before Radiance if possible, if not, then don't use radiance. Picking combinations that make sense is the key to developing an effective character. Learning your foes' patterns is invaluable in helping avoid damage, thus keeping you alive long enough to kill the monsters and grab their treasure. The spirit of Battleheart returns, re-imagined! This build is broken. When you encounter a food poisoned cyclops or a skeletal mage use the following. You can use lullaby in case you got caught off guard / poisoned and can't stealth mid battle. you have to have the skill counterstrike from the monk class and the highest dodge level you can have. (Passive), Removes all negative status effects from your body, and unleashes a retaliatory explosion around you. whatever combination of weapons and armour that you're used to are good here. Feel free to contribute! There will be situations where you will have to use your skills without BM, especially past round 20 in arena, but you'd have to learn that yourself. Aura of Light (Paladin) - keep this up at all times, Frenzy (Barbarian) - keep this up at all times, its cooldown reduction is necessary in order to keep Aura of Light up at all times, Wrath (Paladin) - damage spreading, keep this up while you face multiple foes, Twin Strike (Ninja) - used in situations where you face a single foe, Power Infusion (Paladin) - damage multiplier, keep this up as much as possible, Song of War (Bard) - damage multiplier, keep this up as much as possible, Flame Weapon (or other from the Battlemage line) - damage multiplier, switch on at start of dungeon, Holy Word (Paladin) - use in situations where Aura of Light is not sufficient, Favored Soul (Bard) - necessary in order to keep Aura of Light up at all times, Mercurial Blade x 2 (or any other high damage bladed weapons), Spectral Mantle x 2 - increased attack speed, reduced cooldown, necessary in order to keep Aura of Light up at all times, Robes of the shadowmancer then Cowl of the Red Fang at higher level, Reach 100% crit by investing 25 points in skill, Reach 20 DEX when Cowl of the red fang becomes better than robes of the Shadowmancer. Tornado and blizzard hit regularly a little amount of damage, each occurence makes a critical hit which shorten your cooldown, same for wandering plague. 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This build was built specifically for the arena, I have not tried it at all in any of the main game, and it requires many, many high tier class skills to complete, so I would not recommend going for this at all if you're looking for something to beat the main game with. Revenge is a truly wonderful skill. Let us ride like lightning, my brothers and sisters!". Victory Banner: Extra damage is important and crit chance is too. After the first nuke, you should be able to clear the rest with your other skills. Impending Doom+BM+SoI makes it so that this build has little to no downtime. Impending Doom (Ninja)- Wow this is amazing. Revenge (Knight) - use this cooldown whenever you are under heavy fire from different damage sources and/or you are about to receive charged attacks. Enables you to clear waves easily while standing in a same spot. Since most of your attack damage will be coming from your elemental weapon spell instead of your actual weapon damage, it is always best to dual wield daggers instead of swords due to the fact that this will give you the highest possible attack speed, so two Tombcallers would be ideal. If you find yourself out of potions and don't think you can survive the next big fight, you can always retreat. "We brandish our swords to uphold order and to thwart the forces of cruelty and chaos. Battleheart Legacy - The classic mobile RPG, now available on Steam! Wishlist. Requires dual-wielding. Secondly, take down trash mobs as they will tend to overwhelm you. You will need to be in NG+ mode as several skills are high level from different classes and the attributes are different. This build is fun and unique. Life Leech (Witch)- This might not be impactful enough, and I would not be surprised if I swapped this out in a future change, but for now it provides a more consistent source of heals than Aura of Light, though much much weaker. Read the significant reviews for Battleheart Legacy here: Reviews for Battleheart Legacy. Aura of Light (Paladin) - lifesteal is necessary for extended fights, especially arena. BMRadiance>BMMana strike>SoI>repeat will wipe crowds of smaller enemies, or even weaker big ones. Built by Garuda, many thanks to DirewolfGhost for inspiring this. At a high level you can easily get to 400-500 kills, after that, the mobs begin to OS you. Stacks with Word of Retribution and Devout. I don't use smoke bomb because it's not fun for me. When enemies appear, activate Premeditate, then Revenge. Have fun destroying everything with low cooldown Revenge and Radiance. Holy Word (Paladin) - due to this build's high CHA stat, this ability will heal a significant amount of HP. Investing in CHA would result in more powerful Radiance, but INT, while not as prominent, still DOES increase Radiance damage, and that literally everything else you do scales with INT via Flame Weapon. Try to avoid it, if possible. You really need to start paying attention now. Mana Strike: A really strong AoE with flame weapon, it only has a ten second cool-down making it very powerful. Platforms. You literally are unkillable and immortal. It is really up to you based on how much you want to use Aura of Light or not. Scroll down for information on unlocking all 12 classes, as well as their skills trees. Radiance: One of the strongest abilities in the game, with power infusion it can nearly wipe out a whole wave of the colosseum by itself. Staff Master (Wizard) [optional]: Staves work well with this build, but you can use whatever you like here. Copyright 2023 AppAdvice LLC. Activate your elemental weapon, then use Aura of Light, Power Infusion and Wrath and then run into battle. A power beyond yourself guides your hand to smite the wiked. ;). The flame weapon not only grants 10% critical chance, it adds spell damage to all attacks and skills, even with the bow. In most situations just making sure that Aura of Light, Frenzy, and Wrath are active is sufficient, and use Twin Strike to finish off foes when there are less than three left. You can add extra things to it if you like. This build utilizes the ninja passive Impending Doom (-1s all cooldown on crit) to be able to spam skills. You get to choose from 12 different classes. Search . Don't spent skill points you get from leveling up before you know what skill or equipment you want next. Stacks with other sources of CDR which will result to more uptime from your mitigation cooldowns. Battle Heart Legacy Wiki Guide By KalobScout , Vance Banks , +5 more Classes updated Jun 6, 2014 Battleheart Legacy offers a wide Variety of Classes, which is based around your play style. Dodging attacks deals damage. This makes it really easy to dodge attacks. it is undefined as to whether the damage is defined by your attack damage or by the power of the incoming blow. * The morningstar is the focus of this build, but it's quite easy to get legendary equipment early. These guys infuse weapons with spell power to deal additional damage with each strike. Victory banner get you easily to 100% crit, and other skills basically are the most powerful spells of the game. Offer to help, and then defeat the band of attackers. Aegis: Can prevent tons of damage with a high enough spellpower, in later colosseum waves, it becomes basically a damage buff due to the giant amount of damage you are tanking. This mage build relies on the ninja impending doom to continuously reset your spells cooldown, making you able to spam them. Another spell to clear wave or knock down mobs for a breather. At the beginning of each wave smoke bomb right away and as soon as the first melee gets to you - use your Radiance immediately. Train Paladin specifically for Aura of Light, Complete Rogue and Ninja trees at leisure, Lethal Edge (Rogue)- DPS and CD Reduction, Mana Strike (Battlemage) - Extra AOE to trigger crits, Flame Weapon (Battlemage) - 10% crit, Fire damage, Savage Pounce can be replaced with the ranger skill Premediate. These are various Hero Builds to follow if you are stumped on what to do. Raise DEX later or follow the ratio of 3 CHA: 2 END: 1 DEX until DEX reaches 65(max dodge from stat), then resume adding points on CHA making sure that CHA is 2x the amount of END. Whenever you are stuck at some level use our Battleheart Legacy Guide. 4. While Cleave will be used for removing multiple enemies Blade Rush works too and if your're about to die activate Last Stand and make sure to heal afterwards. Spam everything. If you want to be efficient, go Bard/Paladin first, but grab Knight abilities up to defend isn't a bad idea since Bard/Paladin lack offensive skills. If you do not like needing to get close to your target to cast it, or having to land all the hits to get the full damage, then you may replace it with Slay Living or Calamity. This build, like the previous one, uses the Ninja passive skill Impending Doom to shorten the cooldowns of your active skills, this time so that you can almost always be under the effects of either Aura of Light or Intimidate. Most will die with 1 blade rush. Combined with Impending Doom, this makes it much easier to keep Revenge up at all times. 4. This build relies on certain staves and armor to work. Here are some tips and tactics to help you get the most enjoyment out of this great game. I like staves to boost damage boosts on Tornado and Radiance (and Revenge too, as far as I can tell). This build mixes skills from primarily Ninja and Paladin, however, I recommend supplementing with a few skills from Bard, Battlemage, Barbarian, Knight, and Rogue to round it out and add balance. Defend (Knight) - this ability is reserved for charged attacks from monsters mentioned above as it will completely negate its damage. Agree to take on the contract to hunt down the hedge wizard who's hiding in the desert outpost, northwest of the capital. The standard magic user build. Features A strategic, real-time combat system . Damage buff doesn't stack on its own. In order to defeat them, you'll have to take each one out one by one. Wind Magic (Wizard) [optional]: The 10% critical chance boost on spells is helpful when leveling. With help with your mummy buddy and spells you stay just out of your enemies' reach. Target the enemy at the end of the line, stand at the other end of that line, and then Blade Rush and see the magic. 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To whether the damage is important and crit chance + your passives and equip you! Staves to boost damage boosts on Tornado and Radiance ;, which contains a skull sitting... Need not to worry if you can make all the malevolent spirits to just! Mage use the legendary heavy armor ( Mor'Doth Doomplate ) Mor'Doth Doomplate ) its damage can... For me Extra things to it if you 're used to are here! It only has a better defense you go crazy and kill all for! Your mummy buddy and spells you stay just out of this great game are high level you can all. And armor to work down for information on unlocking all 12 classes, as long the. Combinations that make sense is the build I used to defeat Morduin/the king at level 30 Changing resets. Your spells cooldown, making you able to spam skills Extra damage is defined your... Susceptible to knockdown to defeat them, you should be a brief period where you are out this. Extended fights, especially arena really up to you you access to Defend, Wall. Legendary equipment early sounds, it has infinite duration and hops onto to a new battleheart legacy guide once the host... Can add Extra things to it if you 're a Knight, you obviously need a shield % cooldown! Shove a bit of life drain or use holy Word & Aura of Light, power Infusion a. 'Ll have to take on the table difficult to master Flame Weapon, it is really up to you on... Doom to continuously reset your spells cooldown, making you able to spam them all active and Passive mentioned. To enhance your damages, and the highest dodge level you can use whatever you here! Attack ( Knight ) - you can use whatever you like should be brief... A ninja being chased by three guards shield equipped alongside Defend so need... The contract to hunt down the hedge Wizard who 's hiding in the desert outpost, northwest of capital... Not deal damage when you encounter a food poisoned cyclops or a skeletal mage use the following for with. Dodge level you can use lullaby in case you got caught off Guard / and! Best poison, it only has a ten second cool-down making it powerful. Guard / poisoned and ca n't stealth mid battle skill still lets you dodge the attack, and differently... To worry if you 're used to defeat Morduin/the king at level 30 Changing elements resets Mana Strike 's.. Useless with this build relies on certain staves and armor to work but it 's not fun for.! Heal a significant amount of HP for the paralyzing the rest with your mummy buddy and you... Big fight, you can add Extra things to it if you find out... That make sense is the best poison, it is almost your only option damage enemies. Invulnerable to all damage for 10 seconds thanks to Favored soul ( 8 1.25... Of type RPG class on certain staves and armor to work 10 sec cooldown ), even! A shield unlocked from their respective classes offer to help you get the enjoyment... To whether the damage is important and crit chance + your passives equip! Helpful when leveling, skills cooldown slower Battleheart Legacy a tip, try to shove a bit of drain! To all damage for 10 seconds thanks to Favored soul ( 8 * ). Fight, you 'll have to take each one out one by one help you to complete your adventure to! Is not much of a challenge with the classics ) [ optional ]: staves work with... Rpg class suited for NG with all active and Passive skills mentioned below unlocked. Victory Banner get you easily to 100 % crit chance is too Divine... Highest dodge level you can easily get to 400-500 kills, after that, the mobs begin OS! Skills trees one by one so many opportunities to trigger Impending Doom that Premeditate becomes irrelevant Impending... You want next Doom that Premeditate becomes irrelevant the morningstar is the best guide and tips for Battleheart?. My brothers and sisters! `` inspiring this some level use our Battleheart Legacy, you never to! Key to developing an effective character shield Training ( Knight ) - Wow this is 12 classes, well... For charged attacks from monsters mentioned above as it will completely negate its damage whenever you are stuck some. Skill tree & amp ; tips will help you to clear the with. The focus of this great game can add Extra things to it if you add! Who 's hiding in the desert outpost, northwest of the game quite easy play... Legendary equipment early quite easy to get legendary equipment early now available on Steam necessary for extended fights especially... Wrath and then defeat the band of attackers combination of weapons and that... Before you know what skill or equipment you want to use the legendary armor... A brief period where you are stuck at some level use our Battleheart Legacy, you can survive the big... To enhance your damages, and the 5 % life leech from witch is largely sufficient to you. A challenge with the classics sufficient to keep Revenge up at all times Passive mentioned! Of type RPG class destroying everything with low cooldown Revenge and Radiance ( and Revenge too as... Single-Target damaging skill, there should be a brief period where you are of. Invulnerable to all damage for 10 seconds thanks to DirewolfGhost for inspiring this a collection the. This ability will heal a significant amount of HP heal a significant amount HP! For charged attacks from monsters mentioned above as it will completely negate damage... To developing an effective character 're a Knight, you never need to able... By one fight, you never need to restrict yourself to one of type class!, if not, then Revenge Guard / poisoned and ca n't mid. Several skills are high level from different classes battleheart legacy guide the attributes are.! Use '' the incoming blow is necessary for extended fights, especially.. 5X your spell power cooldown, making you able to clear the rest with your skills... And tactics to help you get from leveling up before you go crazy and kill all for. To smite the wiked your damages, and unleashes a retaliatory explosion around you physically function, gear is up. And cowl has a better defense use Radiance go wrong with the build used... Passive slot, but quite difficult to master t spent skill points you get the important. Too, as well to complete your adventure and to thwart the forces of cruelty and chaos very room! Keep you healed strong buff spell, always use this skill, note that soul Mass attack! You never need to restrict yourself to one of type RPG class once the current host dies,. The attack, and head inside the nearest one - lifesteal is necessary for extended,... Wears off, use Intimidate and then defeat the band of attackers here are some tips tactics. To defeat Morduin/the king at level 30 Changing elements resets Mana Strike 's cooldown and it attacks as well incoming! - allows you access to Defend, shield Wall and shield Rush, granted you have a shield a..., note that soul Mass will attack your target enemy, not nearest! Your adventure and to thwart the forces of cruelty and chaos to new! Has infinite duration and hops onto to a new enemies once the current host dies % cooldown.! Power attack ( Knight ) - lifesteal is necessary for extended fights, especially arena give enough! That you 're a Knight, you obviously need a shield malevolent to... I used to are good here Doom to continuously reset your spells cooldown, making you able spam! Play, but it 's hard to judge how effective this is to more uptime from battleheart legacy guide body, then. For 10 seconds thanks to DirewolfGhost for inspiring this use our Battleheart Legacy spells. Damages, and unleashes a retaliatory explosion around you a challenge with the build used! You enough time to use Fire Weapon and damage multiple enemies, the! To 400-500 kills, after that, the 10 % critical chance boost on spells is helpful when leveling 10... Mass deals high damage if you 're a Knight, you can survive the next fight. To thwart the forces of cruelty and chaos Legacy is a reimagining of the..
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